Disciplina: 4643B-04 – Computação Gráfica I (CC)

Horário: 2JK e 4JK

Turma 138

Profa. Dra. Soraia Raupp Musse

 

 

Bibliografia

Bibliografia básica

·        COHEN, Marcelo; MANSSOUR, Isabel. OpenGL - Uma Abordagem Prática e Objetiva. São Paulo: Novatec, 2006. 486 p.

·        GONZALEZ, Rafael; Woods, Richard. Processamento Digital de Imagens.. 3. ed. Longman do Brasil, 2010. 624p.

·        HEARN, Donald. Computer graphics with OpenGL. 3. ed. Upper Saddle River, NJ : Pearson Education, 2004. 857 p. : il. (006.6 H436cc).

 

Bibliografia complementar

·        ANGEL, Edward. Interactive computer graphics: a top-down approach with OpenGL. Reading, MA: Addison-Wesley, 2000 .611 p. ; il. (006.6 A581I).

·        FOLEY, J. et al. Computer graphics : principles and practice. 2. ed. Reading, MA: Addison-Wesley, 1997. 1175 p. il. (The Systems Programming Series) (006.6 C738ca).

·        GLASSNER, Andrew S. Principles of digital image synthesis. San Francisco, CA : Morgan Kaufmann, 1995. (006.6 G549p)

·        Shirley , P.; Marschner, S.Fundamentals of Computer Graphics. 3a. Ed. A K Peters. ISBN; 1568814690. 804p.

·        SHREINER, Dave et al. OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL (R). Reading, MA: Addison-Wesley, 5 edition, 2005. 896 p.

 

·           OUTRAS REFERÊNCIAS:

1.    http://www.opengl.org/

2.    http://nehe.gamedev.net/

 

·           SOFTWARE DE APOIO:

1.    Compilador C/C++

2.    Bibliotecas OpenCV, Freeglut, SDL, Irrlicht

3.    Blender