Disciplina: 4645Z-04
– Fundamentos de Computação Gráfica (CC)
Horário: 2EF e
4EF
Turma 128
Profa. Dra. Soraia Raupp Musse
Bibliografia
Bibliografia
BÁSICA:
1.
FOLEY, J. et al. Computer graphics :
principles and practice. 2. ed. Reading, MA: Addison-Wesley, 1997. 1175 p. il.
(The Systems Programming Series) (006.6 C738ca).
2.
GLASSNER, Andrew S. Principles of digital image synthesis.
San Francisco, CA : Morgan Kaufmann, 1995. (006.6
G549p)
3.
Mortenson, Michael E.
Computer graphics handbook : geometry and mathematics.
New
York, NY: Industrial Press, 1990. 259 p.
BIBLIOGRAFIA COMPLEMENTAR:
1.
COHEN, Marcelo; MANSSOUR, Isabel. OpenGL - Uma Abordagem Prática e Objetiva. São
Paulo: Novatec, 2006. 486 p.
2.
GONZALEZ, Rafael; Woods, Richard. Processamento Digital de Imagens. 3.
ed. Longman do Brasil, 2010. 624p.
3.
Mortenson, Michael. Mathematics for Computer Graphics
Applications. 2nd Revised ed. Edition. New York, NY: Industrial Press,
1999. 416 p.
4.
PARENT, Rick. Computer animation :
algorithms and techniques. 2nd ed. Burlington, MA: Morgan Kauffman, 2008. 593 p.
5.
JUNE, Fore. An introduction to 3D computer graphics,
stereoscopic image, and animation in OpenGL and C/C++. 2ed., 2012.
·
OUTRAS REFERÊNCIAS:
3.
http://ieeexplore.ieee.org/
·
SOFTWARE DE APOIO:
1.
Compilador C/C++
2.
Bibliotecas OpenGL, OpenCV, Freeglut, SDL
3.
Blender