Disciplina: 4645Z-04 – Fundamentos de Computação Gráfica (CC)

Horário: 2EF e 4EF

Turma 128

 

Profa. Dra. Soraia Raupp Musse

 

Bibliografia

 

Bibliografia BÁSICA:

 

1.   FOLEY, J. et al. Computer graphics : principles and practice. 2. ed. Reading, MA: Addison-Wesley, 1997. 1175 p. il. (The Systems Programming Series) (006.6 C738ca).

2.   GLASSNER, Andrew S. Principles of digital image synthesis. San Francisco, CA : Morgan Kaufmann, 1995. (006.6 G549p)

3.   Mortenson, Michael E. Computer graphics handbook : geometry and mathematics. New York, NY: Industrial Press, 1990. 259 p.

BIBLIOGRAFIA COMPLEMENTAR:

 

1.   COHEN, Marcelo; MANSSOUR, Isabel. OpenGL - Uma Abordagem Prática e Objetiva. São Paulo: Novatec, 2006. 486 p.

2.   GONZALEZ, Rafael; Woods, Richard. Processamento Digital de Imagens. 3. ed. Longman do Brasil, 2010. 624p.

3.   Mortenson, Michael. Mathematics for Computer Graphics Applications. 2nd Revised ed. Edition. New York, NY: Industrial Press, 1999. 416 p.

4.   PARENT, Rick. Computer animation : algorithms and techniques. 2nd ed. Burlington, MA: Morgan Kauffman, 2008. 593 p.

5.   JUNE, Fore. An introduction to 3D computer graphics, stereoscopic image, and animation in OpenGL and C/C++. 2ed., 2012.

 

·           OUTRAS REFERÊNCIAS:

1.   http://www.opengl.org/

2.   http://dl.acm.org/

3.   http://ieeexplore.ieee.org/

 

·           SOFTWARE DE APOIO:

1.   Compilador C/C++

2.   Bibliotecas OpenGL, OpenCV, Freeglut, SDL

3.   Blender